Video Games Is Not The Cause
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Video Games Is Not The Cause
Violent Games Are Not The Cause.
Second to the movies industry, video games or electronic games industry is on a rapid development with billions of dollars made. Among them, categories such as Point-and-Shoot, RPG (Role-playing game), RTS (Real Time Strategy) games and some others are often branded too violent for their violent acts and blood and gore scenes. Generally, many people in Canada and the United States believe that media violence, a category which violent games fall into is a major cause of violent crime. Although it is true, that today's games are more violent, they have not killed one. More important, people who play these violent video games have not killed others because of its violence. The fact is that because games violence does not make the gamers to have aggressive behaviors towards other people in their real life. Recently, federal judge in Michigan has knocked down a law restricting the sale of violent video games (McCullagh). The same thing has happened in California, Washington and Illinois before. These wins for the video games industry is an indication showing that violent video games are not the cause of aggressive behaviors.
Understanding the basic of the games that many people consider too violent is essential. In Point-and-Shoot games or First person shooter like Doom, Half-Life or Unreal Tournament, gamers take the role of characters that use a variety of weapons ranging from knife to heavy firearm such machine gun and rocket launcher to kill monster and other villains to archive some certain goals. Blood and gore excessively exit in these games as you fire a rocket into a human body. Role-playing games for instance Final Fantasy, World Of Warcraft have the same idea with Point-and-shoot games, but players use old-age weapon such as swords, bows and arrows, lance, etc and magic instead of modern weapon. These games require players to utilize all the characters' skills and strength to take down the other enemies while they...