I Am Nuts

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I Am Nuts

Well, were' halfway to our objective already! We're in the Core Interior,
so all we have to do is find the console thing. With the Recall beacon
(where we came in) being south, head west. There's a blue Homing Beacon
(A3HB1) here, along with some enemies. Go back to the room you just came
from and head east. Around the east side of the room is:

GAME TIP #18: (thought you'd seen the last of these, huh?) There are
some enemies with invulnerable shields, breakable with a special combo.
The combo needed is listed under their name. For example: Popup Shield
would require the Popup Combo of X+X+O

Around the northwest corner of this room is a Data Disc (A3DD1). Keep
following the path around and you'll eventually reach a Security Panel.
Use it, and Forge lets you know how he's doing, opening up the doors
ahead of you. Head on through. Turn to the south as you enter the next
corridor, and the room here has a Danger Room Disc in it (DRC2CI).
Head back up the corridor, and in the first door you pass (that you
haven't already been in). Up in the top corner of the room here is
a situation you've dealt with before: you need a character with both
Might and Flight. And if you're playing for the first time, you
probably only have one character who can do this: Rogue. Have her fly
over to the wall above the blue ring thing, hammer on the wall, and it
opens to a Tech Station Speed (A3TS13). Once the wall's busted, any
flier/teleporter can get there, so Rogue's not the only person who can
use it.

Head through the other door here, and back out in the corridor, just
past the forcefield. Use the panel to disable the forcefield, and head
on down the corridor once more. In this room, there are bastardly
enemies: enhanced undercloaks. They can disappear on you, and when they
do, they can't be physically attacked. So bust out your wide range
energy skills (Iceman's Arctic Burst works wonders, since it slows them,
too) and go to town. If it doesn't happen...
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